Source: www.epicgames.com --- Saturday, April 30, 2016
I have a dedicated Linux server running with a simple map rotation and several Windows clients on a LAN. I've created a shortcut that launches into UT and auto connects to the server for the convenience of the players. Getting to a local server through the game UI is a challenge for peeps. The problem is, the game doesn't sign the player in fast enough before trying to connect to the server. I get Login Required , You need to login to your Epic account before you can play on this server . A moment after this popup appears, you can see the sign-in complete behind the notification. Is there a LAN only or offline mode I can put the server in to avoid this issue so the clients can auto-join on launch? Or is there a better approach I'm missing? ...
from Windows http://ift.tt/24cE9ZG
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