Source: www.thesixthaxis.com --- Tuesday, January 30, 2018
Launched in the May of last year, World to the West was designed as a follow-up to the rather popular metroidvania Teslagrad. The game has changed dramatically since I saw it at GamesCom 2016 running on the Nintendo Switch’s older brother, the Wii U. Though Rain Games are still working to bring the game to the Wii U, they’ve now released World to the West in the midst of the Switch’s indie game surge. While there are some strengths and weaknesses that are still present in the game, the main focus is how the performance stacks up on the Nintendo Switch. World to the West begins with clear signs of similarity to Teslagrad, with the opening character also being revealed to be a Teslamancer. However, Lumina the Teslamancer is joined by Knaus the orphan, Miss Teri the mind mender, and the handsomely mustachioed Lord Clonington, as they adventure through a rather different part of the world to try and escape an ancient prophecy. The game is an entirely different genre to Teslagrad’s 2D puzzle-platforming, but the game’s art style allows it too look incredible in both docked and handheld mode. The minimalistic and colourful graphics remind me of the DS Zelda games and A Link Between Worlds for 3DS, and there’s a clarity that makes it relatively easy to find your way around. The game’s design is also complimented by the incredibly catchy soundtrack, which I found to be very different to the norm. The only thing I could compare it to w ...
from GamesCom http://ift.tt/2BFEdo9
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