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Saturday 29 September 2018

Sea of Thieves Forsaken Shores Free Update Available Now

Source: www.impulsegamer.com --- Friday, September 28, 2018
By Joe Neate, Executive Producer at Rare At GamesCom 2018, we gave a first glimpse at Forsaken Shores , our latest free content update coming to Sea of Thieves . As part of our ongoing commitment to deliver new Sea of Thieves content throughout the year and beyond, Forsaken Shores offers our biggest update yet at no charge for those who own the game or access it through Xbox Game Pass. There has never been a better time to set sail and adventure with other pirates in the Sea of Thieves community. Today, Forsaken Shores invites players to venture into a new volcanic region called The Devil’s Roar. This perilous and challenging area of the Sea of Thieves will have players encountering volcano eruptions raining down hot rocks and flowing lava, terrifying earthquakes, unpredictable geysers that can fling players into the air and dangerous super-heated water around islands. Also new to Forsaken Shores is the Row Boat, which will be key to assisting the navigation of this dangerous new region, but also enriching all journeys across every area of the world. Players can also take on new Devil’s Roar Voyages, with increased challenge that allows players to reap greater rewards. This permanent new content will be introduced into Sea of Thieves with a time-limited campaign, running for four weeks from today, September 27, where players will be able to discover exactly what happened to the first crew that managed to make their way to The De ...



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HP OMEN - Gamescom 2018 Booth Tour

Source: www.gamereactor.eu --- Friday, September 28, 2018
HP OMEN - GamesCom 2018 Booth Tour ...



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Friday 28 September 2018

Nvidia RTX 2070 GPU release date, rumours, and performance

Source: www.pcgamesn.com --- Friday, September 28, 2018
The Nvidia RTX 2070 was announced alongside its high-end RTX 2080 brethren at GamesCom in August, but we've got to wait until October 17 to get our hands on the mainstream Turing GPU. I guess you could make do with the monstrous RTX 2080 Ti ... y'know, with your BIG pockets and oversized wallets. But if you want to harness ray tracing to augment your gaming, such as shadows and lighting, but don't have a bathtub full of money lying around to spend on a graphics card, the RTX 2070 is likely the minimum requirement for real-time ray tracing in this generation. It seems unlikely at this point that Nvidia will fit the 2060, 2050 Ti, or 2050 GPUs with ray tracing RT Cores. The minimum performance for solid ray tracing in games is roughly 5-6 Giga Rays per second, with the Nvidia Turing -powered RTX 2070 just hitting the 6 Giga Rays per second mark, and if a cheaper GPU were to release with fewer RT cores than the RTX 2070, the performance just wouldn't be worthwhile. Equally, the volume mainstream segment is incredibly price sensitive, and might not be able to stomach the premium of extra RT Core silicon. ...



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Sea of Thieves Forsaken Shores Free Update Available Now

Source: https://ift.tt/1iY2ZBH --- Thursday, September 27, 2018
Sea of Thieves Forsaken Shores Free Update Available Now By Joe Neate, Executive Producer at Rare At GamesCom 2018, we gave a first glimpse at Forsaken Shores , our latest free content update coming to Sea of Thieves . As part of our ongoing commitment to deliver new Sea of Thieves content throughout the year and beyond, Forsaken Shores offers our biggest update yet at no charge for those who own the game or access it through Xbox Game Pass. There has never been a better time to set sail and adventure with other pirates in the Sea of Thieves community. Today, Forsaken Shores invites players to venture into a new volcanic region called The Devil’s Roar. This perilous and challenging area of the Sea of Thieves will have players encountering volcano eruptions raining down hot rocks and flowing lava, terrifying earthquakes, unpredictable geysers that can fling players into the air and dangerous super-heated water around islands. Also new to Forsaken Shores is the Row Boat, which will be key to assisting the navigation of this dangerous new region, but also enriching all journeys across every area of the world. Players can also take on new Devil’s Roar Voyages, with increased challenge that allows players to reap greater rewards. This permanent new content will be introduced into Sea of Thieves with a time-limited campaign, running for four weeks from today, September 27, where players will be able to discover exactly what happened t ...



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Thursday 27 September 2018

Feature: Five Lessons From The Tokyo Game Show 2018

Source: www.nintendolife.com --- Thursday, September 27, 2018
Take note. 2018’s Tokyo Game Show wrapped up last weekend, and we were lucky enough to be in attendance. While PAX, E3, GamesCom and EGX have their own flavour, none of them quite match TGS for sheer uniqueness; perhaps that's a cultural thing - the Japanese do things very differently to the west - or maybe it's because the TGS lacks any kind of surprise factor as the majority of the AAA games have already been seen at other events around the globe. As a result, the excitement void is filled with original content that would perhaps be ignored elsewhere, but can truly shine here. Then there's the cosplay; nobody does cosplay like Japan does cosplay. Read the full article on nintendolife.com ...



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Nvidia’s GeForce RTX 2070 launches on October 17. Will ray traced games be ready?

Source: allinit.com.au --- Tuesday, September 25, 2018
Everybody expected it when Nvidia announced the GeForce RTX 2080 and RTX 2080 Ti at GamesCom. But Nvidia still pulled off a surprise, revealing the GeForce RTX 2070 at the same time—albeit without any concrete launch details whatsoever. Now, mere days before the slightly delayed RTX 2080 Ti hits the streets, Nvidia has announced release date information for the GeForce RTX 2070. The GeForce RTX 2070 will launch on October 17, Nvidia’s GeForce account tweeted today. The Founders Edition model will cost $599 on GeForce.com , with prices from third-party partners like EVGA, Asus, and Gigabyte starting at $499—at least in theory. In reality, we’ve seen custom cards treat the Nvidia Founders Edition cost as the true price baseline when new GPUs launch. To read this article in full, please click here The post Nvidia’s GeForce RTX 2070 launches on October 17. Will ray traced games be ready? appeared first on All in IT Solutions . ...



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Wednesday 26 September 2018

Steel Rats is "an arcade game where story matters"

Source: www.gamereactor.eu --- Wednesday, September 26, 2018
We talked with Marta Matyjewicz at GamesCom. ...



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NVIDIA GeForce RTX 2070 Dated for October Launch

Source: www.vrfocus.com --- Tuesday, September 25, 2018
Having announced its new range of ray-tracing capable GPU ‘s during GamesCom week, NVIDIA has revealed that the baby of the bunch, the GeForce RTX 2070, will now be released on 17th October 2018. As most of VRFocus’ readers are probably aware, the new range of GPU’s feature the new Turing GPU architecture and the ability to perform real time ray-tracing. What does all this realistically mean? Well speed for one thing, with the RTX series supposedly 6x faster than the previous generation for ray-traced graphics, whilst delivering 2x the performance for traditional titles, so even better for the demands of virtual reality (VR). And as for real time ray-tracing, well that’s a technology to which Jensen Huang, NVIDIA founder and CEO has remarked: “Games will never be the same.” The technology has traditionally been computationally intensive work, with GPU’s tracing beams of light through to generate some awesome looking images. Now the RTX series can handle this with ease, providing even richer and more realistic graphics. Whilst this sounds great developers still need to implement it, and currently when it comes to VR the only videogame confirmed so far is In Death by Solfar Studios. The NVIDIA GeForce RTX 2070 will be available in two versions, the Founders Edition at $599 USD (£569.00 GBP) and then the standard edition from $499. Also in the series are the RTX 2080 and RTX 2080Ti . For any further updates from NVIDIA, keep readin ...



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Sunday 23 September 2018

gamescom-Survival-Guide I So überlebst du die Messe

Source: rednecksurvivalist.com --- Saturday, September 22, 2018
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TGS 2018: Devil May Cry 5’s over-the-top gameplay videos are a joy to watch

Source: www.gameaxis.com --- Saturday, September 22, 2018
Nero was the star during GamesCom last August. So it’s only natural that this time we get to see what Dante has to offer. Multiple gameplay videos have surfaced from Tokyo Game Show and they were nothing short of over-the-top. There’s a lot of significant information to be noted with the gameplay videos that have […] The post TGS 2018: Devil May Cry 5’s over-the-top gameplay videos are a joy to watch appeared first on GameAxis . ...



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Just Cause 4 Gamescom Video Features Gameplay Footage

Source: https://ift.tt/10AD4Fu --- Saturday, September 22, 2018
See Rico in action at Avalanche Studios presentation ...



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Saturday 22 September 2018

Une vidéo de gameplay pour Just Cause 4

Source: www.gamikaze.com --- Friday, September 21, 2018
Square Enix nous dévoile une vidéo de gameplay exclusive et aborde plus en détail le monde de Just Cause 4 . Dans la vidéo on y retrouve Francesco Antolini ( directeur ) lors de la GamesCom 2018 qui donne des informations exclusives au titre pendant que Bryan Rodriguez ( producteur ) jouait en direct. Cet opus nous promet un monde encore plus vaste, de nombreux environnements ainsi que plus de véhicules et d'armes qu’auparavant. Découvrez dans cette présentation un nouveau phénomène météorologique extrême, il s'agit de l'orage . En attendant, vous pouvez déjà lire notre premier avis sur le jeu réalisé lors de l'E3 2018. Pour ceux qui attendent le jeu la date de sortie est prévue pour le 4 décembre 2018 sur Xbox One et Playstation 4 , retrouvez la vidéo de gameplay ci-dessous : ...



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SteelSeries Launches New Exclusive PLAYERUNKNOWN'S BATTLEGROUNDS Branded Peripherals at Gamescom 2018

Source: steelseries.com --- Friday, September 21, 2018
The new PUBG line includes the Arctis 5 headset, Apex M750 TKL keyboard, Rival 310 gaming mouse and QcK+ mousepad with limited edition PUBG designs. ...



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Bee Simulator - Gamescom 2018 Trailer

Source: www.gamereactor.eu --- Friday, September 21, 2018
Bee Simulator - GamesCom 2018 Trailer ...



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Friday 21 September 2018

Yep, That’s Ada Wong And The Birkins Featured In This Story Trailer For Resident Evil 2 Remake

Source: gamermatters.com --- Thursday, September 20, 2018
For Tokyo Game Show 2018, Resident Evil 2 showcases a story trailer. After first revealing the game and Leon at E3 then Claire and here Harley-Davidson bike at GamesCom, now we see more of the cast of this survival horror classic remake. More footage of the Birkin family and Ada Wong made an appearance. The Capcom Unity post coinciding this new trailer also explained that the zapping system from the original will not be replicated. The zapping system changes key story moments as well as item location depending on which playable character (Leon or Claire) arrives at the location first. Instead, there will be one main, canon story this time around. RE 2 veterans should be familiar with what is shown here in this trailer: Resident Evil 2 will be out on January 25th, 2019 for the PS4, PC and Xbox One. Source: Capcom Unity ...



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New Just Cause 4 Gameplay Shows Its Vibrant World & Wacky Physics

Source: cogconnected.com --- Thursday, September 20, 2018
Just Cause 4 Will Come Out This Winter A GamesCom 2018 presentation for Just Cause 4 was made public on Thursday and it showed nearly 20 minutes of gameplay. You can view the video below! “It’s a game [that’s] built on a conundrum of systems that work at the same time,” explained the game’s director, Francesco Antolini. “So very often the unexpected happens.” The gameplay video showed some of Just Cause 4’s vehicles, its grappling hook, and two of the four different biomes of the game’s world, Solis. The video also showcased the customization system for the grappling hook. The attachments of the hook can be given different mods and, according to Antolini, there are “more than 4 million combinations” for mod loadouts. “This means that, however you’re playing, if you compare your loadout to the loadout of a friend after some hours that you’re playing, you’re probably going to find that they are different, that they have discovered something that you haven’t or that she does something different than what you do and so on,” Antolini explained. “It’s really a tool that has endless possibilities in creative terms.” What did you think of the gameplay video? Let us know your thoughts in the comments section below! Just Cause 4 is scheduled to come out on December 4th for the PC, PS4 & Xbox One. SOURCE The post New Just Cause 4 Gameplay Shows Its Vibrant World & Wacky Physics appeared first on COGconnected . ...



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Just Cause 4 – 20 minutes of official live gameplay presentation from Gamescom 2018

Source: www.dsogaming.com --- Thursday, September 20, 2018
Square Enix and Avalanche Studios have released a live gameplay presentation that delves deeper into the sheer size and scale of the world in Just Cause 4. Presented in front of a live audience during GamesCom 2018, Game Director Francesco Antolini reveals brand new and exclusive information while Producer Bryan Rodriquez plays the game live. Just Cause 4 is described the biggest, most varied and beautiful Just Cause to date. The game will feature more biomes, vehicles and weapons than ever before, all set over the largest land mass ever seen in a Just Cause game. Solis is said to be a rich and dangerous playground, as players explore the world they will uncover a plethora of secrets and surprises. This presentation shows just a small glimpse of this huge, varied world, revealing some creative opportunities and highlights another unique Extreme Weather event – The Lightning Storm. Just Cause 4 releases on December 4th! ...



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Thursday 20 September 2018

Shortest Trip to Earth byr på en dyp historie og meningsfulle ideer

Source: www.gamereactor.no --- Thursday, September 20, 2018
Vi slo av en prat med CEO og spilldesigner hos Interactive Fate's CEO, Edvin Aedma, på GamesCom for å diskutere spillet som blir beskrevet som "FTL on steroids", nemlig... ...



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Check Out 20 Minutes Of Barmy Just Cause 4 Gameplay From Gamescom

Source: www.thesixthaxis.com --- Thursday, September 20, 2018
Remember that time that Just Cause 4 made me sad ? Now you can see why for yourself, as Square Enix have released the 20 minutes live gameplay demonstration from their behind closed doors press event. Buckle in for a wild ride of lightning storms, riding hot dog stands as they sail through the air, and flying tanks: ...



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Wield Mega Man’s Mega Buster in Devil May Cry 5

Source: attackofthefanboy.com --- Thursday, September 20, 2018
I n August, during a GamesCom livestream, Capcom gave us a look at their upcoming entry into the Devil May Cry series with a release date trailer that showed off Nero squaring off against some insanely impressive big baddies, making use of the series’ focus on style during combat and some impressive camera work, brilliant animations and frequent slow motion to really set the stage. This time Capcom have put the focus back on Dante, kicking off with him at Nero’s demon hunting agency before being called to the “office”, that being leaping around disposing of horrific beasts of the underworld. As with the GamesCom trailer, the star of the show is the style. Everything is over the top and dripping with awesome as Dante leaps around in slow motion wielding an array of weapons that lead to phenomenal animations as he takes on the brilliantly designed foes. The trailer also brings in Lady, a demon hunter from DMC 3 and 4 along with Trish, a demon hunter from DMC 2 and 4 . They seem to be computer controlled characters who fight alongside Dante (triggering many a one liner) and are sure to be unlockable characters in the full game. We also get to see more of Nico, the cybernetics expert in charge of bringing us the most delicious weapons that can be built. She is the granddaughter of Nell Goldstein, the creator of Dante’s Ebony & Ivory pistols. There’s a sneak peek at a new character, V, who looks suitably stylish and is set to be the ...



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Click here to read WCCFTECH’s Gamescom interview with ACE...

Source: bandainamcous.tumblr.com --- Wednesday, September 19, 2018
Click here to read WCCFTECH’s GamesCom interview with ACE COMBAT 7 producer Kazutoki Kono. Did their words take your breath away? Click here to pre-order ACE COMBAT 7: SKIES UNKNOWN and get ready for your mission! ...



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Gamescom 2018 round-up: Part 2

Source: adventuregamers.com --- Wednesday, September 19, 2018
Our colleagues from Adventure Corner carry the torch through the second leg of our ongoing coverage from Germany. ...



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Nvidia Geforce RTX-series is born

Source: www.fudzilla.com --- Wednesday, September 19, 2018
Review: Ray-tracing, plenty of performance and bright future for gaming Back at a dedicated event during GamesCom 2018 in Cologne, Germany, Nvidia officially unveiled the new Geforce RTX series and the Turing GPU, but only gave a glimpse of what is coming and what it will mean for future gaming, and that future is bright in our book. In case you missed it back then when Jensen Huang took the stage, the Nvidia RTX series is based on a brand new Turing architecture, which, in Nvidia words, “reinvents graphics”, by including some new parts of the GPU, like the RT and Tensor Cores, new AI features, advanced shading, and pushing game development in a new direction and future, one that is not only exciting for gamers but even seem to be pulling a lot of game developers to its side. Despite the lack of competition, which is mostly to blame for every shortcoming of the new Nvidia Geforce RTX series, Nvidia is pushing hard to bring new features, some of which will take time to actually become viable, raising the performance level, as well as pushing game development in a new direction and bringing a new level of graphics and reality to PC games.     https://www.youtube.com/watch?v=02h_dNl-C-s   Turing architecture and RTX series  Before we get into deeper details, in case you missed the original announcement, the Nvidia Geforce RTX series is based on the new Turing GPU, a gaming-oriented GPU which has elements of Nvidia’s Volta GPU. Buil ...



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The NVIDIA GeForce RTX 2080 Ti & RTX 2080 Founders Edition Review: Foundations For A Ray Traced Future

Source: www.anandtech.com --- Wednesday, September 19, 2018
While it was roughly 2 years from Maxwell 2 to Pascal , the journey to Turing has felt much longer despite a similar 2 year gap. But finally, at GamesCom 2018, NVIDIA announced the GeForce RTX 20 series , built on TSMC’s 12nm “FFN” process and powered by the Turing GPU architecture. Launching today with full general availability is just the GeForce RTX 2080, as the GeForce RTX 2080 Ti was delayed a week  to the 27th, while the GeForce RTX 2070 is due in October. So up for review today is the GeForce RTX 2080 Ti and GeForce RTX 2080. But a standard new generation of gaming GPUs this is not. The “GeForce RTX” brand, ousting the long-lived “GeForce GTX” moniker in favor of their announced “RTX technology” for real time ray tracing, aptly underlines NVIDIA’s new vision for the video card future. Like we saw last Friday , Turing and the GeForce RTX 20 series are designed around a set of specialized low-level hardware features and an intertwined ecosystem of supporting software currently in development. The central goal is a long-held dream of computer graphics researchers and engineers alike – real time ray tracing – and NVIDIA is aiming to bring that to gamers with their new cards, and willing to break some traditions on the way. But naturally we'll see how closely they keep the biggest one: traditional performance in current gaming. ...



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Our videos of Tyler: Model 005

Source: www.gamersyde.com --- Wednesday, September 19, 2018
We were sent a review copy of Tyler: Model 005 during GamesCom but never really found the time to try the game before today. Sadly, we can't say we have been convinced by what we saw of the first few hours of gameplay. The game is too imprecise to propose satisfying platforming sequences, the combat is absolutely not interesting and because of all that, exploring the different rooms is not especially fun. Here are 2 gameplay videos so you can see if there is anything you might like for €7.99. Note: The footage presented doesn't show the very beginning of the game. ...



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Nvidia GeForce RTX 2080 vs Nvidia GeForce GTX 1080

Source: www.techradar.com --- Wednesday, September 19, 2018
At Nvidia’s GamesCom 2018 press conference , the company, as expected, announced its latest high-end graphics card : the GeForce RTX 2080 . Since then, we've had time to properly put the RTX 2080 through its paces, and run a number of benchmark tests (and play a number of games) to see just how well it performs. We also want to see how  well it stacks up to its predecessor, the GTX 1080 , so we've compared the new GPU against its older sibling to see how much of a leap in performance the RTX 2080 provides, and whether or not you should upgrade. Nvidia GeForce RTX 2080 vs Nvidia GeForce GTX 1080 price When the GTX 1080 first launched on May 27, 2016, it sold for $549 (£529, around AU$900), while the Founder’s edition sold for a bit more. With the RTX 2080, Nvidia is selling it for $799 (£749, AU$1,199). Considering the performance leap between the GTX 1080 and the RTX 2080 (which we’ll look at more closely in a moment), this is a pretty impressive amount of power for the money. Of course, it’s not cheap, but we were not expecting Nvidia’s next generation high-end GPU to be a budget affair. Those prices are for Nvidia's Founders Edition of the card. You can also find RTX 2080 cards from other manufacturers starting from $699 (£749, AU$1,199). However, since the launch of the GTX 1080, the GPU has had a few price cuts (when it wasn’t being inflated by cryptocurrency miners), and we’d expect its price to fall further once the RTX 208 ...



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Nvidia GeForce RTX 2080 Ti vs Nvidia GeForce GTX 1080 Ti

Source: www.techradar.com --- Wednesday, September 19, 2018
If it wasn’t for all the leaks , Nvidia’s surprise announcement of the GeForce RTX 2080 Ti at its GamesCom 2018 press conference would have been much more of a, well, surprise. Still, it was exciting to see Nvidia tear up its previous conventions and release a Ti flagship model the same year it releases the RTX 2080 . But, how does the GeForce RTX 2080 Ti compare to its processor, the GTX 1080 Ti ? We've now updated this versus piece as we've had time with the brand new graphics card, and have but the two cards through their paces to find out how well they really compare to each other. The GTX 1080 Ti is certainly a tough act to follow, being one of the best gaming graphics cards ever made. It certainly feels like we’ve got the RTX 2080 Ti earlier than expected, but does this mean it’s less of a leap when it comes to performance? Let’s find out. Nvidia GeForce RTX 2080 Ti vs Nvidia GTX 1080 Ti price The GTX 1080 Ti launched on March 10, 2017, for $699 (£699, around AU$1,000).  Even by Nvidia’s flagship GPU standards, this was a very high price tag, but for many people the pure gaming performance of the GTX 1080 Ti was well worth it. Because of that, we weren’t expecting the GeForce RTX 2080 Ti to be cheap, which is just as well when Nvidia unveiled its $999 (AU$1,899, about £753) price tag. That’s a hefty amount of cash it’s asking for, so the performance better be worth it. Our full review of the RTX 2080 Ti, when we get our han ...



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The Elder Scrolls Online: Summerset - Matt Firor Gamescom Interview

Source: www.gamereactor.eu --- Tuesday, September 18, 2018
The Elder Scrolls Online: Summerset - Matt Firor GamesCom Interview ...



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Wednesday 19 September 2018

Gamescom 2018 round-up: Part 1

Source: adventuregamers.com --- Monday, September 17, 2018
Our multi-part coverage of another busy year in Cologne kicks off with nearly a dozen promising adventures. ...



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gamescom Cyberpunk 2077 Preview

Source: forums.gamegrin.com --- Tuesday, September 18, 2018
[IMGRGT]https://www.gamegrin.com/assets/games/cyberpunk-2077/icons/_resampled/croppedimage150150-cyberpunk-2077-icon-1.jpg[/IMGRGT] GamesCom Cyberpunk 2077 Preview - Preview by Gary “Dominoid” Sheppard Under neon loneliness. [BUTTON]https://ift.tt/2wIgCUmGamesCom-cyberpunk-2077-preview/[/BUTTON] ...



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Mind-Bending VR Thriller Transference is Now Available

Source: gamingbolt.com --- Tuesday, September 18, 2018
After a short demo that launched during GamesCom, Ubisoft’s unorthodox thriller Transference is now available. As a collaboration with SpectreVision (co-founded by actor Elijah Wood), Transference sees players attempting to piece digital memories together. It’s not as straightforward as it sounds though. Check out the launch trailer below. The game focuses on a disturbed scientist’s experiment – a simulation of his memories involving his family. Players will between different perspectives and learn more about what happened to the family as well as what the scientist did to make things this way. Combined with the aesthetic, Transference can be very surreal when it’s not trying to outright scare you. Despite launching for PlayStation VR, Oculus Rift and HTC Vive, Transference is still playable on PS4, Xbox One and PC. Considering some of the talent working on the experience and just how out-of-the-box this kind of concept is for Ubisoft Montreal, we’re looking forward to its reception. Head to Steam for more information on the game. ...



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gamescom Cyberpunk 2077 Preview

Source: www.gamegrin.com --- Tuesday, September 18, 2018
Under neon loneliness. ...



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Monday 17 September 2018

Ace Combat 7 Interview – Feeling the Clouds

Source: wccftech.com --- Sunday, September 16, 2018
During GamesCom, I was able to have a hands-on with Ace Combat 7. You can read my full thoughts in my preview of the game , but simply put, I’m looking forward to it. The return to Strangereal and the storytelling that has always kept me enamoured with core Ace Combat titles. As well as this, the enhanced visuals, the inclusion of VR support and new features only make the game look better. After my hands-on with the game, I was able to talk to producer Kazutoki Kono about the game and the route it’s taking. Here’s what we talked about. Chris Wray : I understand Ace Combat 7 is making a return to Strangereal. When exactly will it be set in relation to the other Ace Combat games? Kazutoki Kono: It’s set ten years after Ace Combat 5 as a story. So the story is based on the history of what happened then and other previous stories. Chris: So in Assault Horizon you allowed for the use of other vehicles. Will this also allow for that, if not, have you increased the number of planes you can use? Kazutoki: As a numbered title we have focused only on fighter jets. Also, because we have designed every aircraft from scratch again, we couldn’t expand on the variety of the aircraft. However, we have created a variety of special weapons for the player to use. Chris: These special weapons. Are they focused primarily on air-to-air combat or also air-to-ground? Kazutoki: Yes, but also something like lasers and also what we call stealth pod, like ...



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NVIDIA GeForce RTX 2080 Ti Release Shifted To September 27th

Source: ubergizmo.com --- Sunday, September 16, 2018
NVIDIA announced its latest GPUs during its GamesCom event in August. The GeForce RTX 2080 and RTX 2080 Ti are the new graphics cards that are compatible with the company’s new overclocking tool that simplifies the entire process into a one-click operation. The new graphics cards were set to go on sale come September 20th but the release has been pushed back for at least one of them. A post on the official GeForce forums from a community moderator confirms that there has been a slight change in the availability details of the NVIDIA GeForce RTX 2080 Ti. The new graphics card will now go on sale come September 27th instead of September 20th. Pre-orders are expected to arrive between these two dates. The moderator also confirmed that there’s no change to the general availability of the GeForce RTX 2080. “There is no change to GeForce RTX 2080 general availability, which is September 20th,” it was confirmed. Customers have had the opportunity to pre-order these graphic cards since last month when they were announced. However, some custom versions such as the RTX 2080 Ti Founders Edition were quickly sold out, so it’s not really surprising to see that this high-end card is going to take just a little bit longer to arrive in stores. NVIDIA GeForce RTX 2080 Ti Release Shifted To September 27th , original content from Ubergizmo . Read our Copyrights and terms of use . ...



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Five Great Microsoft Studios Games Now Available On Steam And PC Disc |

Source: xboxplayers.com --- Friday, September 14, 2018
A few weeks ago, on our broadcast of Inside Xbox from GamesCom, we announced that we’d be bringing five games from our Microsoft Studios teams to Steam and retail outlets on PC disc. Today, we’re happy to announce that these games are now available, offering new and existing fans alike an opportunity to enjoy these […] ...



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Saturday 15 September 2018

Crowfall Interview /w J.Todd Coleman, Gordon Walters & DebySue Wolfcale

Source: expansivedlc.com --- Friday, September 14, 2018
One of the most interesting discussions I had at GamesCom was with ArtCraft Studios talking about Crowfall. The recent 5.7 update was a game changer and 5.8 is going to change Crowfall significantly before the end of the year. We wanted to find out more about the game, what ArtCraft Studios’ ambitions are for the project, how they’re changing the face of the MMORPG and the importance of community. Listen to the full interview with J.Todd Coleman, Creative Director, Gordon Walters, Executive Producer, and DebySue Wolfcale, Vice President of Marketing. The post Crowfall Interview /w J.Todd Coleman, Gordon Walters & DebySue Wolfcale appeared first on Expansive . ...



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Five Great Microsoft Studios Games Now Available On Steam And PC Disc

Source: www.evilavatar.com --- Friday, September 14, 2018
A few weeks ago, on our broadcast of Inside Xbox from GamesCom, we announced that we’d be bringing five games from our Microsoft Studios teams to Steam and retail outlets on PC disc. Today, we’re happy to announce that these games are now available, offering new and existing fans alike an opportunity to enjoy these […] More... ...



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ReCore: Definitive Edition, four more Xbox Play Anywhere games are now available on Steam

Source: www.onmsft.com --- Friday, September 14, 2018
Following the initial announcement at GamesCom last month, Microsoft is bringing five of its Xbox One/Windows 10 exclusive games to a bigger PC audience today. ...



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Trüberbrook - visto e provato alla Gamescom

Source: www.mondoxbox.com --- Friday, September 14, 2018
Durante la GamesCom di Colonia abbiamo potuto scoprire qualche dettaglio su Trüberbrook, una nuova e interessate (soprattutto dal punto di vista artistico) avventura sci-fi ambientata tra le montagne tedesche alla fine degli anni ’60. Siete curiosi di saperne di più? Non vi resta che continuare a leggere. ...



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Nvidia GeForce RTX 2080 release date, news and features

Source: www.techradar.com --- Friday, September 14, 2018
Nvidia has at long last announced the GeForce RTX 2080 at GamesCom 2018 in Cologne, Germany, and its a monster of a graphics card. By Nvidia’s own account, the RTX 2080 can be between 1.5-2x faster than the Nvidia GTX 1080 it’ll replace. And that’s not even touching base on the real-time ray tracing this GPU can put out.  If this is starting to sound like you’re next graphics card or we even have you slightly excited about this incredible GPU, read on for everything you need to know about the Nvidia GeForce RTX 2080.  Cut to the chase What is it? Nvidia’s next-generation flagship graphics card When is it out? September 20 2018 How much will it cost? $699 (£749, AU$1,199)  Nvidia GeForce RTX 2080 release date Now, with all of the rumors and leaks behind us, we know for certain that two of the three Nvidia RTX 20-series graphics cards, including the RTX 2080, will launch on September 20. This means that the products should be available in stores and for general online order on that day, and pre-orders processed today on August 20 (at the time of writing) should ship on that same day: September 20. The Nvidia GeForce RTX 2070 is expected to arrive a little later in October 2018. As for the mobile version, however, it’s more mysterious. We have seen speculation that the mobile RTX 2080 is indeed on the way , but we don’t know when it’s going to make it to market. If we had to guess, we’d pin it somewhere in the first half of 2019.  ...



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Five Great Microsoft Studios Games Now Available on Steam and PC Disc

Source: news.xbox.com --- Friday, September 14, 2018
A few weeks ago, on our broadcast of Inside Xbox from GamesCom, we announced that we’d be bringing five games from our Microsoft Studios teams to Steam and retail outlets on PC disc. Today, we’re happy to announce that these games are now available, offering new and existing fans alike an opportunity to enjoy these five titles on a new platform. PC players can enjoy ReCore: Definitive Edition , Super Lucky’s Tale , Zoo Tycoon: Ultimate Animal Collection , Disneyland Adventures and Rush: A Disney-Pixar Adventure for just $19.99 each. ReCore: Definitive Edition , from creator Keiji Inafune and the makers of Metroid Prime, is an action-adventure crafted for a new generation. As one of the last humans, join up with corebot companions and lead them on an epic adventure through a dynamic world. Super Lucky’s Tale is a delightful playground platformer for all ages that follows Lucky, the ever-optimistic, energetic, and lovable hero, on his quest to find his inner strength and help his sister rescue the Book of Ages from Jinx. Jinx is the scheming and mysterious villain trying to reshape the world, but for what reason? The wildly popular Zoo Tycoon series gets set to crank up the excitement, challenge, and fun of building the ultimate zoo. Let your imagination run wild with Zoo Tycoon: Ultimate Animal Collection . Build, manage, and maintain your dream zoo alone or with up to four players. Disneyland Adventures allows fans of all ages t ...



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NVIDIA Turing Architecture Overview – The Heart of GeForce RTX

Source: www.legitreviews.com --- Friday, September 14, 2018
Last month, NVIDIA CEO Jensen Huang unveiled the GeForce RTX 2000 series graphics cards ahead of GamesCom in Cologne, Germany. The RTX 2000 series is exciting not only because it is the first new GPU series from NVIDIA in over two years, but also because it is using the new Turing GPU. The NVIDIA Turing ...more The post NVIDIA Turing Architecture Overview – The Heart of GeForce RTX appeared first on Legit Reviews . ...



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NVIDIA GeForce RTX Explored: What You Need To Know About Turing

Source: hothardware.com --- Friday, September 14, 2018
A few weeks back, at an event just prior to the GamesCom kick-off in Cologne, Germany, NVIDIA CEO Jensen Huang officially unveiled the company’s initial GeForce RTX 2000 series graphics card line-up, based on its new Turing GPU microarchitecture. Jensen discussed a number of the cards’ new features and capabilities, including... ...



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Ingen modding "ennå" i Cities: Skylines på Switch

Source: www.gamereactor.no --- Friday, September 14, 2018
GamesCom i august fikk vi et første glimt av Cities: Skylines på Nintendo Switch bak lukkede dører. Det vi fikk se var under embargo til forrige torsdag, men så ble... ...



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Techland Unleashes "Brutal Royale" in Dying Light: Bad Blood, Out Now via Early Access

Source: www.ausgamers.com --- Thursday, September 13, 2018
And having played a round or two at GamesCom this year, I can tell you it's actually pretty damn good. And while you might already be baulking at "yet another Battle Royale" game, Bad Blood is more of an exception because it truly shakes things up and goes about it in its own way. And by that I mean this is just 12 people in an open map who need to "get to da choppa!". The only problem is there's just one spot on the chopper, and the only way you take that last seat is through collecting enough blood samples either extracted from infected piles of flesh protected by zombies, or by stealing other players' samples. It's not imperative you actually kill each other at all, but given the nature and make-up of the game, it's highly likely you'll kill each other. Different tactics, however, present themselves through player distraction, hide and seek, follow the leader and more. For example, while one player is taking on, say, a Demolisher and his enclave of common infected, you can sneak into the sample area and extract the sample right out from under his or her distracted nose. And good players can also track the movements of players pro-actively seeking samples, to simply lay in wait for those distractions to manifest. Or, if one player has gained enough samples for a seat on the chopper, you can ignore scavenging for your own and simply hide somewhere in the LZ and attack them as soon as they come for that precious seat. Smart play ...



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Friday 14 September 2018

Gameplay of Warhammer: Chaosbane

Source: www.gamersyde.com --- Thursday, September 13, 2018
Here is the first gameplay video of Warhammer: Chaosbane, taken from the GamesCom build. The commented walkthrough gives us a glimpse at captain Konrad Vollen and the High Elf mage Elontir during a mission in the sewers of the Imperial captial Nuln. The game will be out next year. ...



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A Hat in Time's first DLC pack is currently free for 24 hours on Steam

Source: gbatemp.net --- Thursday, September 13, 2018
​ A Hat in Time just received its first major DLC pack, called Seal the Deal, which was announced at this year's GamesCom, alongside an upcoming Switch port. This expansion offers a new level, the addition of a local co-op mode, six time rift challenges, a multitude of outfits to unlock, and a new difficulty option called Death Wish. If you've got the game on PC, you can pick up the expansion for free within the next 24 hours on Steam, otherwise,... A Hat in Time's first DLC pack is currently free for 24 hours on Steam ...



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Warhammer: Chaosbane – First Look Video

Source: www.girlgamersuk.com --- Thursday, September 13, 2018
Bigben and Eko Software has released a commentated gameplay video for Warhammer: Chaosbane taken from the demo at GamesCom. Take a hop, skip and jump to check it out below.     This mission takes place in the sewers of Nuln, the Imperial capital, which have been invaded by servants of the Chaos god Nurgle. Here we meet Warhammer: Chaosbane’s first two playable characters: Konrad Vollen, captain of the Empire and specialist in close combat capable of taking a lot of damage, and a High Elf mage named Elontir with devastating long-distance attacks.   These few minutes of gameplay illustrate the importance of cooperation between different classes that each offer their own gameplay and unique skills. The spells used in this video are just a preview of the 45 skills each character will have available. Finally, a mechanic that is unique to Warhammer: Chaosbane will be revealed: bloodlust. A devastating power that lets you access powerful skills that can change the outcome of a battle.   The first Action-RPG to take place in the world of Warhammer Fantasy Battles, Warhammer: Chaosbane invites the player to plunge into the heart of the Old World, still marked by the Great War against Chaos – a bloody conflict which took place some time before. They will embody either a human, high elf, wood elf, or a dwarf, and discover several iconic locations such as the cursed city of Praag, or the city of Nuln, which was the capital of the Empire at ...



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Thursday 13 September 2018

Officially licensed Bandai Namco games coming to dedicated handheld consoles

Source: gbatemp.net --- Thursday, September 13, 2018
View attachment 143113 ​ Announced back at this year's GamesCom were those new handheld devices from My Arcade which pack officially licensed Bandai Namco titles which are now getting ready to ship. The company collaborated with Bandai Namco which landed a hand to ensure the emulation runs perfectly with no screen blur or glitches to worry about. View attachment 143115 ​ The Micro Player pictured above will be the first to ship and... Officially licensed Bandai Namco games coming to dedicated handheld consoles ...



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Torchlight Frontiers Shows Off Gamescom and PAX West Gameplay

Source: https://ift.tt/10AD4Fu --- Thursday, September 13, 2018
Better than a 60 second teaser ...



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CDPR: Success of The Witcher 3 Gave Us Confidence; Cyberpunk 2077 Has New Animations, We’re Pushing our Engine

Source: wccftech.com --- Thursday, September 13, 2018
Gamers are still reeling after watching the stunning 48-minute long Cyberpunk 2077 gameplay demo shortly after GamesCom last month. The hype for the game managed to get to new heights, and it was already strong to begin with. It’s hardly a surprise, then, that EDGE magazine chose to feature Cyberpunk 2077 on their November 2018 magazine cover. In the article, CD Projekt RED’s Producer Richard Borzymowski explained that the success enjoyed by The Witcher 3 – far greater than the previous two installments – breathed additional confidence into the development team as they moved on to the new challenge of Cyberpunk 2077. It gave us a sense of safety in our own skills. Right now our environment artists are populating a level with the assets, and they are not afraid of testing out new things. This is exactly what we need to stay open to, because personally I believe that The Witcher turned out that good – and why Cyberpunk will turn out really good – because we are not afraid of change. It takes a degree of determination, for sure. From the very beginning we were saying ‘Alright, this is huge, but this is what we want to aim for.’ As producers, we’re responsible for taking this vision and verifying the capability of the team and deciding if we have to change it structure-wise, or if we have to somehow change the content of the game to make it more flexible. The Witcher III wasn’t less complex, but it was complex in a different way. Wh ...



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Action RPG Warhammer: Chaosbane Showcased in First Gameplay Video

Source: wccftech.com --- Wednesday, September 12, 2018
Warhammer: Chaosbane, announced last month just before GamesCom 2018, has been recently showcased with the first gameplay video (which also features developer commentary). Developed by Eko Software, the French studio behind the two How to Survive titles among other games, it will be published by Bigben Interactive next year on PC and consoles. This adaptation of the franchise will be the first Action-RPG to take place in the Warhammer Fantasy world . The game takes place in the Old World, a dark and bloody continent devastated by wars against Chaos. In Warhammer: Chaosbane , the player will be plunged into the middle of Old World history as they embody a human, a high elf, a wood elf, or a dwarf and discover several iconic locations such as the cursed city of Praag, or Nuln, the old capital of the Empire. The post Action RPG Warhammer: Chaosbane Showcased in First Gameplay Video by Alessio Palumbo appeared first on Wccftech . ...



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Primo video gameplay di Warhammer: Chaosbane

Source: forum.console-tribe.com --- Wednesday, September 12, 2018
Primo video gameplay di Warhammer: Chaosbane Bigben e Eko Software svelano oggi il primo video di gameplay commentato di Warhammer: Chaosbane direttamente dalla demo mostrata alla GamesCom. Questa missione si svolge nelle... Clicca per allargare... ... Primo video gameplay di Warhammer: Chaosbane ...



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Wednesday 12 September 2018

Gamescom Hands-Off: Stormdivers (PC)

Source: www.ladebalken.net --- Tuesday, September 11, 2018
Housemarque sind die Meister des Arcade-Spielprinzips. Mit Hits wie Dead Nation, Resogun, Alienation oder Nex Machina haben sie sich als eines der technisch versiertesten Indie Studios der letzten Jahre einen Ruf in der Branche erarbeitet. Perfekt poliertes Gameplay trifft auch technisches Know-How. Nach der Bekanntgabe, man wolle sich anderen, größeren Dingen widmen, war es nur klar, dass Skepsis herrscht. Mit Stormdivers wollen die Finnen nun dem Battle Royale-Genre ihren unverkennbaren Stempel aufdrücken. Wir haben uns auf der GamesCom auf einen Talk mit einem der Entwickler des Spiels getroffen und allerlei Informationen in Erfahrung bringen können. Stormdivers wird vieles Grundlegend ändern, was wir heute von einem BR-Titel erwarten. Zuerst einmal der wohl wichtigste Unterschied zu herkömmlichen Genrevertretern. Bei Stormdivers wählen wir vor dem Match eine von drei Klassen: Juggernaut (Heavy), Marauder (Angriff) oder Scavenger (Stealth). Jede der drei Klassen verfügt über zwei klassenspezifische Fähigkeiten. Eine für den Angriff und eine für den Support. In den Matches lassen sich auch so genannte Character Enhancements (also Charakterverbesserungen) finden, mit denen man verschiedene Boosts oder Verbesserungen für den Spielcharakter im laufenden Match freischalten kann. So lassen sich zum Beispiel Vorteile im Spiel verschaffen, mit denen die Spielfigur höher springen, über mehr Rüstung verfügen oder die Fußspuren anderer ...



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[GAMESCOM] NACON announces the DAIJA Arcade Stick

Source: https://ift.tt/1IXSU8c --- Tuesday, September 11, 2018
NACON presents the brand-new Daija Arcade Stick, officially licensed by Sony Interactive Entertainment Europe for use exclusively with PlayStation®4. ...



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NAGA VIRTUAL: New Opportunities in the Virtual Goods Market

Source: www.newsbtc.com --- Tuesday, September 11, 2018
In August 2018, gamers met in Cologne, Germany, for one of the largest gaming events in the industry – GamesCom . The fair hosted a perfect mix of renowned game studios, publishers, gamers and enthusiasts from around the world, all interacting freely with each other. Some of the notable entities participating in the event included the likes of Nintendo , Microsoft , and Sony . The GamesCom event is the ideal place for gaming companies to make announcements about new releases, check out the latest trends in gaming, and get more information about what is hot and what’s not. NAGA VIRTUAL graced this event and was part of the team that showcased their products to the gamers and game developers. During the event, it was quite evident that the industry trend is slowly shifting. Traditionally, game publishers made a majority of their revenue upfront through high sales prices. Nowadays, they are looking to strengthen their revenue models by monetizing in-game time by incentivizing gamers to engage in microtransactions. NAGA VIRTUAL has identified this trend and is leveraging it. The company has set up an ingenious platform that acts as a virtual store for publishers to sell virtual products. Think of it as your local store where you can easily get virtual goods, with the gamers on NAGA VIRTUAL also having the chance to trade in-game items with each other. The reception from the gaming community was enormously positive. Most of the gamer ...



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Shadowgun War Games' first successful tournament shows it'll be a promising addition to mobile eSports

Source: www.pocketgamer.co.uk --- Tuesday, September 11, 2018
At GamesCom back in August , we learnt about MADFINGER Games' newest mobile game, Shadowgun War Games. Not only did it debut for the first time, there was also a tournament which showed off the game's capabilities in eSports-style competition. ESports isn't a new territory in mobile gaming, but it is a growing one. Games like Shadowverse, Clash Royale, and Vainglory are a few titles which spring to mind, and Shadowgun War Games has been specifically designed with eSports in mind. In a press release earlier today, it was reported that the first ever 5-v-5 Capture the Flag tournament was a huge success. Of course, the ASUS ROG seems like an incredibly impressive bit of kit when it comes to mobile gaming. [read more] ...



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Tuesday 11 September 2018

Gamescom Hands-On: Ape Out (Steam)

Source: www.ladebalken.net --- Monday, September 10, 2018
Affen haben ein sehr friedliches, soziales Wesen. Problematisch wird es nur, wenn ein zwei Zentner schwerer Gorilla aus der Gefangenschaft ausbricht und zur Gewalt gedrängt wird. Dieses Szenario entführt der New Yorker Entwickler Gabe Cuzillo mithilfe von Publisher Devolver Digital in ein künstlerisches Videospielprojekt. Wir durften auf der GamesCom einen ersten Blick auf die fast fertige Fassung werfen und berichten über dieses tierische Vergnügen. APE. OUT. Mit riesigen Großbuchstaben präsentiert sich das Spiel im reduzierten, aber mächtigen malerischen Look. Die Mission ist simpel. Brich aus. Du bist eine Naturgewalt in Form eines Gorillas. Zwischen dir und dem Ausgang liegen ein Labyrinth aus Büroräumen und eine nicht enden wollende Stampede aus angriffslustigen Menschen. Deine einzige Waffe sind brachiale Muskeln, die deine gewaltige Masse nach vorne katapultieren und deine Feinde niederschmettern. Ape Out ist ein ein rasantes 2D-Action Game mit Hotline Miami-Vibes. Wie bei der augenscheinlichen Inspirationsquelle navigieren wir unseren Charakter aus der Vogelperspektive durch ein unübersichtliches Gebäudekonstrukt und müssen binnen Millisekunden reagieren, damit uns unsere Angreifer nicht zuvorkommen. Der Tod lauert hinter jeder Ecke. Ohne Schusswaffen sind wir auf Geschwindigkeit und dynamische Lösungen angewiesen. Wir nehmen beispielsweise einen Gegner als Schutzschild, der uns einige Kugeln abfängt und schleudern ihn g ...



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Tokyo Game Show 2018: resumimos los anuncios y novedades

Source: flipboard.com --- Monday, September 10, 2018
La feria más importante del videojuego en territorio oriental ha empezado. Repasamos lo mejor del Tokyo Game Show 2018

Tras el E3 y la GamesCom y … ...



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Despite Helping on Skull & Bones, Assassin’s Creed Odyssey Team Assures Us That Naval Combat Will Be Different in Their Game

Source: twinfinite.net --- Monday, September 10, 2018
If you’ve seen anything Ubisoft has shown of Assassin’s Creed Odyssey, whether it be their 2018 E3 demo, their GamesCom demo or one of the game’s many trailers, you may have noticed that naval combat is back as a full-fledged system for the first time in the series since 2013’s Assassin’s Creed Black Flag. We recently had a chance to speak with Assassin’s Creed Odyssey Game Director, Scott Phillips, at preview event and he told us about how the Odyssey team collaborated with the Skull & Bones team. “Some of our team worked on parts of Skull & Bones [because] within Ubisoft, there’s always a connection,” Phillips said. If you’ve seen Skull & Bones, you know it’s basically an expanded-upon version of the sea traversal and naval combat of Assassin’s Creed Black Flag. While Phillips said the Odyssey team hopes to meet the expectations of those who loved what Black Flag was able to do with a ship, he said Odyssey will be different. “Obviously Black Flag is high bar to meet in that experience, but I think the main thing is that we were a different style because we don’t have cannons and we’re not pirates,” Phillips said. “The focus of the combat tends to be more ramming and a little less on the ranged.” In terms of ranged, rather than shooting cannons, players will be commanding sailors to shoot arrows and throw spears. While this system worked like the cannon shooting in Black Flag (or Skull & Bones for that matter), it’s clear that ...



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Ensituntumat: Elokuvana alkunsa saanut suomalaispeli Iron Danger vie taistelemaan Kalevalan maisemiin

Source: muropaketti.com --- Monday, September 10, 2018
Muropaketti testasi Action Squad Studiosin ensi vuonna ilmestyvän strategisen seikkailupelin tuoreimman version. GamesCom-messuilla esitelty alfa-version demo saa odottamaan mielenkiinnolla kokonaista peliä. Keväällä haastattelimme helsinkiläistä Action Squad Studiosia tekeillä olevasta Iron Danger -pelistä, joka yhdistelee Kalevalaa ja steampunk-vaikutteita kiinnostavaksi seikkailuroolipeliksi. Nyt peliä on päästy kokeilemaan lyhyen alfa-demon verran Gamescomissa, eikä maistiainen tosiaan jättänyt kylmäksi. Iron Dangeria voisi kutsua Diablo -vaikutteiseksi roolipeliksi, mutta tämä ei varsinaisesti tee oikeutta Action Squadin omaperäiselle luomukselle. Sillä tuntuu nimittäin ainakin tässä vaiheessa olevan yhtä paljon yhteistä puzzle- ja strategiapelien kanssa kuin seikkailu- ja roolipelien. GamesCom-demossa pääsin pelaamaan läpi rajatun pelialueen kahdella hahmolla, joista toinen on pelin päähenkilö Kipuna. Tarinaan demossa ei oikeastaan vielä päässyt uppoutumaan, vaan se tarjosi pikemminkin maistiaisen pelin ytimenä toimivasta taistelujärjestelmästä. Iron Dangerin taistelu perustuu Trance-tilaan, eli transsiin, jossa pelaaja voi hallita tarkkaan kunkin hahmon toimintoja, sekä kelata aikaa eteen- ja taaksepäin. Mittayksikkönä toimivat heartbeatit, sydämenlyönnit, ja kullakin taidolla, iskulla ja liikkeellä on oma heartbeat-kestonsa. Taaksepäin voi palata aina useamman sydämenlyönnin verran, eli pelaajalla on mahdollisuus kokeill ...



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Gamescom 2018: 3 things we learned about the mobile games industry

Source: www.pocketgamer.biz --- Monday, September 10, 2018
Erick Fang is CEO of Mintegral . GamesCom 2018 was one of the biggest consumer events the games industry has ever seen. Hundreds of thousands of consumers and tens of thousands of business people headed to Cologne to find out more about what is coming next for the global video games industry. And while much of the focus understandably fell on PC and console titles, there was also plenty to be lea... ...



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Monday 10 September 2018

Dual Universe AMA tackles questions about alpha testing, LUA scripting, combat, and more

Source: sandboxer.org --- Saturday, September 08, 2018
Novaquark, developer of upcoming voxel-based spacefaring MMO Dual Universe, has posted an AMA of all the questions asked by fans during GamesCom 2018. The subjects discussed run the gamut from simple gameplay features to technical details regarding the game’s tech and coding. Continue reading → ...



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Sekiro: Shadows Die Twice Is Looking Sharp in Latest Trailer

Source: www.pushsquare.com --- Monday, September 10, 2018
Yep, that's a FromSoft game. Sekiro: Shadows Die Twice is looking better and better each time we see it. Following an impressive showing at GamesCom 2018, the game appeared during Sony's PlayStation LineUp Tour show earlier today in a new trailer. In short, it's looking very good. With faster action and far more mobility, this new FromSoftware game seems to toe the line between the Souls games and more action-packed titles very effectively. We're pretty excited for this one, and March will be here before we know it. Read the full article on pushsquare.com ...



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DERU: The Art of Cooperation (Switch) Hands-on Preview

Source: https://ift.tt/1c2rYUF --- Sunday, September 09, 2018
Help little squares survive in an endless stream of bad. Last year at GamesCom, I came into contact with a game called DERU: The Art of Cooperation. The game, made by INK KIT studios, was one of the biggest surprises during last year's show. As the title implies, this is all about working together and helping each other to a goal. Each player takes control... Read more... ...



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Watch: NVIDIA RTX 2080: Should you upgrade? + Gamescom 2018 Experience!

Source: www.yugatech.com --- Sunday, September 09, 2018
googletag.cmd.push(function() { googletag.display('div-gpt-ad-1479779347879-0'); }); if( /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) { // ambient mobile code document.write(' var _ase = _ase || [];_ase.push(["1470210247","1470210665"]); '); }else{ //ambient pc code document.write(' var _ase = _ase || [];_ase.push(["1476933336","1476933955"]); '); } Last month, we were at Cologne, Germany to attend this year’s GamesCom . As always, it was very, very awesome. We were able to test a lot of games, as well as get a closer look on NVIDIA’s newest graphics cards, the GeForce RTX-20 series. If you’re curious about these cards, and want to know our Gamescome experience, then you’re in the right place! Nvidia GeForce RTX 2080 Ti specifications 1,350MHz base clock (1,635MHz boost clock, overclocking) (Founders Edition) 1,350MHz base clock (1,545MHz boost clock) (Reference) 4352 CUDA Cores 11GB GDDR6 14Gbps Memory Speed 78T RTX-OPS 10 Giga Rays/s Nvidia GeForce RTX 2080 specifications 1,515MHz base clock (1,800MHz boost clock, overclocking) (Founders Edition) 1,515MHz base clock (1,710MHz boost clock) (Reference) 2944 CUDA Cores 8GB GDDR6 14Gbps Memory Speed 60T RTX-OPS 8 Giga Rays/s Nvidia GeForce RTX 2070 specifications 1,410MHz base clock (1,710MHz boost clock, overclocking) (Founders Edition) 1,410MHz base clock (1,620MHz boost clock) (Reference) 2304 CUDA Cores 8GB GDDR6 14Gbps Memory Sp ...



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Talking with Eidos Montréal About Shadow of the Tomb Raider and Lara’s Evolution in It

Source: wccftech.com --- Sunday, September 09, 2018
Before speaking to some of the key members of the Shadow of the Tomb Raider development team at GamesCom, I was given the opportunity to play one of their newly designed deadly tombs. In front of the development team. The tomb was centred around what I rather unaffectionately called the “spinning blade death thingy”, a huge totem with a number of blade arms sticking out at various angles. Players had to avoid its arms, then sprint deadly obstacle courses around the edges of the totem to eventually shut it off. It took me quite a while but did give me the chance to explore just a glimpse of the highly anticipated game before it launches on September 14th for PC , PlayStation 4 and Xbox One . Shadow of the Tomb Raider looks to be every bit as big and exciting as the previous games in the reboot trilogy, with a new location and culture to explore in a larger hub. Sitting down with game director Daniel Chayer-Bisson, and Arne Oehme, the level design director, I asked exactly how they’re iterating on the on a franchise old enough to drink in most countries. Why have you introduced a much larger hub space in Shadow of the Tomb Raider ? What happens in Shadow of the Tomb Raider is Lara is seeking this place and expecting to find a tomb and an artifact but instead finds it full of people so we’ve taken great care to make sure they have their own aims, their own life, their own society. They’re not just waiting for her to come to help th ...



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Vi har snakket med Blizzard om Diablo III: Eternal Collection

Source: www.gamereactor.no --- Sunday, September 09, 2018
GamesCom 2018 er over for denne gang, og det er tydelig at det var en spenstig messe som viste frem en del brennhete titler. Alt som kan krype og gå av spillfolk var til... ...



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Dead or Alive 6 Interview with Yohei Shimbori - Talking While Fighting [Wccftech]

Source: contoso --- Sunday, September 09, 2018
"During my time at GamesCom, I got to chat to Yohei Shimbori, the producer and director of Dead or Alive 6. This is what we talked about." ...



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Video Article: Bandai Namco Preview Event

Source: contoso --- Sunday, September 09, 2018
Hot off the heels of GamesCom 2018, Bandai Namco invited industry insiders to try out some of its future offerings. ...



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Screenshot Saturday Featuring Iron Corbo: Kung Fu Janitor, Dolmen, Many More

Source: www.hardcoregamer.com --- Sunday, September 09, 2018
Well, having spent the past two weeks taking a different approach to things here by creating massive showcases of the best at GamesCom 2018 and PAX West 2018, it’s time to get back to basics with Screenshot Saturday. And luckily, that move back seemed to coincide with what feels like a sudden burst of more […] The post Screenshot Saturday Featuring Iron Corbo: Kung Fu Janitor, Dolmen, Many More appeared first on Hardcore Gamer . ...



from GamesCom https://ift.tt/2NXbWQS

Sunday 9 September 2018

Monster Boy and the Cursed Kingdom (Switch) Hands-on Preview

Source: https://ift.tt/1c2rYUF --- Saturday, September 08, 2018
A demo longer, bigger, faster and stronger than before. More modern too! During GamesCom 2018, we finally got to see a new build for Monster Boy and the Cursed Kingdom. The game has been a long time coming and is finally being released on November 6. Monster Boy, based on the legendary series of old, is coming together in a way that makes me very hopeful. The classic platforming... Read more... ...



from GamesCom https://ift.tt/2MYLlq1

Saturday 8 September 2018

Metro Exodus Gamescom Preview – Exploration, Fear and Death

Source: wccftech.com --- Friday, September 07, 2018
This isn’t the first time I’ve previewed Metro Exodus, my first hands-on with the game was in June, just prior to its showing at E3. You would think that I wouldn’t have jumped at the chance to check the game out again at GamesCom, but the second I found out it was brand new gameplay, It was a done deal. I already knew I liked Metro Exodus from that first time, though I was eager to find out and see more. My second time around certainly didn’t disappoint, if only because it started to show more about what we’re likely to encounter in the game. What we do encounter, or at least feel, is a general sense of unease. A feeling that will put you on the edge of your seat. This isn’t something that immediately happens at the start of the level I found myself in. At the very start of this level, I was feeling pissed off. Not at the game, god no. The game was successful. The backstory is simple, I need to rescue somebody who’s been taken by some of the natives of this lush forest area. It gets complicated when you realise that there’s another faction. Its this other faction that irritated me. They call themselves the pirates. They refused to tell me anything, they were rude and they were happy to leave me stranded, alone, and threatened to kill me should I risk entering their territory. I could have tried the more difficult, circuitous route and entered the forest, but the risk of running into a mutated beast didn’t appeal to me. I snuck ...



from GamesCom https://ift.tt/2NmSv79

Interview: Starlink /w Laurent Malville, Creative Director

Source: expansivedlc.com --- Friday, September 07, 2018
Before we started rubbing shoulders with consumers at GamesCom, we were invited to a press event to check out Ubisoft’s brand new IP, Starlink. A full hands-on feature will appear on the site soon, but we also got to chat to the Creative Director of Starlink, Laurent Malville, to ask him about the game and what the future holds. There’s a lot of weapon choices in the game and the ability to mix things up. How do you achieve balance with that as it must be really tricky to keep that flow going throughout? It was actually a super interesting design challenge for us to make sure that all weapons can work together but also the different ship class categories. Fortunately, we have a super talented design team. Which helps. But it’s not just designers but also gameplay programmers and others. We have a super cool and fun design team who are always interacting with one another, playing the game. Somebody is always like ‘Hey, I’ve been playing with those weapons and we should change this.” So we communicate a lot like that. One of the big challenges is that the whole game is playable with the Starter Pack. So you have to account for that. Like you may not have all the different energies and weapons with you. And so we had to balance the game specifically for that. So that having more weapons and more starships and pilots provide you with more gameplay opportunities. But also if you’re playing with the Starter Pack you can achieve pretty ...



from GamesCom https://ift.tt/2oRISza

FusionPlay Heroes is a card battler with real cards

Source: www.pocketgamer.co.uk --- Friday, September 07, 2018
One of the most intriguing games we played at GamesCom last month was FusionPlay Heroes. A two-player game that mixes real cards with an Android app, FusionPlay Heroes springs from the Imagination of lead game designer Konrad Kunze and his team. Each player gets a deck of seven embossed cards, that come in smart metal tins. You place one device on a couple of (patent pending) plastic stands, also called trays, between you. Then you slide your chosen card under the phone in order to fight. It's quick, smart, and bridges the gap between classic tabletop games and apps. The cards are expensive so it's not a deck collecting game in the traditional sense, although booster packs will be available. We spoke with Konrad Kunze and he talked us through the background. And here's the new gameplay trailer to watch, too! [read more] ...



from GamesCom https://ift.tt/2MUoThY

Soulworker Expands With New Content

Source: www.mmorpg.com --- Friday, September 07, 2018
Ed Orr reports: If you were watching our coverage of GamesCom you might have caught my update on what's coming in 2018 for Soulworker. Now, Players are able to jump into the first of these new challenges with a brand-new expansion for the anime MMO. ...



from GamesCom https://ift.tt/2NvvUoK

Let’s chat about: The Cyberpunk 2077 demo

Source: https://ift.tt/rtNHnt --- Friday, September 07, 2018
Alice B: So we have now all seen the Cyberpunk 2077 demo footage . But also the world has! Which is interesting because Brendy mentioned on our GamesCom podcast that, because it was all behind closed doors, it’d be hard for us to compare it to the full game when it actually came out. Brendan: But then they went and released the footage to the public after all. CD Projekt Red have made a liar of me. But they’ve also probably made problems for themselves. (more…) ...



from GamesCom https://ift.tt/2M8uWdt

Friday 7 September 2018

Ford Ranger Raptor is first ever vehicle launched at video gaming event Gamescom

Source: www.torque.com.sg --- Thursday, September 06, 2018
The high-performance pickup wows drivers and gamers with debut at top gaming event, where the Ford booth includes a 4D racing simulator built specially for the event and eight Forza gaming pods offering head-to-head racing. The post Ford Ranger Raptor is first ever vehicle launched at video gaming event GamesCom appeared first on Torque . ...



from GamesCom https://ift.tt/2NSLic0

Gamescom : Control Impressions and Developer Interview

Source: www.gamespace.com --- Thursday, September 06, 2018
As we begin to wrap up our last few thoughts on convention season it’s almost criminal that we haven’t talked about Remedy’s Control yet. The game which wowed audiences and press alike at E3 found itself squirreled away in a tiny booth backstage both when we visited it at GamesCom 2018. However, if I learned anything from our time with Control it’s that even an inconspicuous little space can hold mind-blowing revelations. When Remedy Entertainment sat us down to show us a little of Control, I did not know what to expect. The team’s previous outing with Quantum Break was a masterful piece of storytelling that ended up feeling a little flat. By the time we finished our with Jesse Faden, the main protagonist, it became clear that Control is not likely to suffer from the same passive problems. Control follows Jesse as she takes on the role of Director of the Federal Bureau of Control. This mysterious organization is wrapped up in all sorts of supernatural oddities that seem to have overrun the Oldest House, their primary base of operations. This is where Remedy dropped us into the thick of things. Taking control of Jesse, players entering the Oldest House will find that Control provides much more player agency than previous titles such as Quantum Break and even Alan Wake. The entire world challenges the player, and what might otherwise be just a cool backdrop reveals real character. Like the structure that dominates Stephen King’s T ...



from GamesCom https://ift.tt/2MbVSJy

Gamescom Hands-On: Mutant Year Zero (PC, PS4, One)

Source: www.ladebalken.net --- Thursday, September 06, 2018
Gehen ein Schwein, eine Ente und ein Mädchen nach Eden. So oder so ähnlich fangen meist unglaublich gute Witze an. Doch in unserem Falle handelt es sich in keinster Weise um einen Witz, sondern um ein knüppelhartes Strategiespiel in bester Xcom-Manier aus dem Hause Funcom. Wir hatten auf der GamesCom rund 45 Minuten Zeit, eine weit fortgeschrittene Version Probe zu spielen und haben euch ein paar Eindrücke mitgebracht. Zu Beginn der Demo übernehmen wir die Kontrolle über ein Team, bestehend aus drei Mutanten. Später im Spiel sollen mehr Teammitglieder hinzustoßen, die Gruppengröße ist allerdings immer auf drei begrenzt. Teammitglieder lassen sich allerdings zu jeder Zeit austauschen, es sei denn, man befindet sich gerade im Kampf. Die in der Demo verfügbare Gruppe bestand aus der Ente Dux, dem Schwein Bormin und einer jungen Dame Namens Selma. Alle verfügen über verschiedene Fähigkeiten, die dem Team in und außerhalb des Kampfes nützlich sind. Das Spiel startet in einem verlassenen Tunnel, alles ist grün überwuchert und verfallen und vor allem eins: wunderschön. Das technische Grundgerüst ist mehr als solide und bringt die verfallenen Ruinen schöner rüber, als sie eigentlich sein sollten. Nach dem ersten Wow-Moment beginnen wir mit der Erkundung des Tunnels, der Soundtrack sowie die tolle Lichtstimmung tragen unheimlich zur dichten Atmosphäre des Titels bei. Nach einigen Schritten hören wir stimmen und begeben uns in eine Mischu ...



from GamesCom https://ift.tt/2NpL2Ej

Exploring VR Open World Title Nostos

Source: www.vrfocus.com --- Thursday, September 06, 2018
One of the properties to be revealed at GamesCom this year that drew the attention of the entire VRFocus team was Nostos . Created by NetEase Games, the colourful, dream-like artwork and Legend of Zelda -like gameplay was enough to catch the interest of many. Nina Salamons takes a closer look at what makes Nostos tick. Nostos has been described as an open world, multiplayer virtual reality (VR) environment. The lush environments have been inspired by the works of famed animation studio, Studio Ghibli, with its beauty defying the post-apocalyptic setting of the story. NetEase Games turned to the SpatialOS simulation technology created by UK-based company Improbable which allows a seamless open world to be created, which will contain a host of amazing locations, things to be scavenged, or built along with specially simulated weather patterns, which can prove to be as much of an obstacle as the enemies you have to fight. While the world of Nostos is beautiful, much of it has been left desolate and empty, with the few scattered survivors struggling to survive. Those who are left face the encroachment of the dangerous and continuously expanding ‘Coralsea’ which threatens to encompass the land and drive the remaining survivors to extinction. Players will be able to explore grasslands, deserts and mountains and discover ancient crumbling cities, which might contain the artefacts needed to safeguard the last remains of humanity and ensu ...



from GamesCom https://ift.tt/2CoOWc6

Gamescom Hands-On: Dying Light: Bad Blood

Source: www.ladebalken.net --- Wednesday, September 05, 2018
2015 veröffentlichten Techland mit Dying Light nicht nur den spirituellen, evolvierten Nachfolger ihrer eigenen IP Dead Island, sondern auch ein Spiel, um das sich kurze Zeit später ein kleiner Kult und somit eine feste Community bildete. Ein Addon, mehrere DLCs und einem Dankeschön-Programm in Form von kleineren DLCs später, erscheint nun weit nach Release des Hauptspiels mit Bad Blood ein Standalone-Multiplayer-Modus mit frischen Ideen. Wir durften uns auf der GamesCom rund eine Stunde lang mit Knüppel und Messer bewaffnet durch die Straßen von Harran kämpfen. Das Spielprinzip mit dem von Techland betitelten Namen „Brutal Royale“ ist schnell beschrieben: 12 Spieler starten auf der Karte und haben das Ziel, an Zombienestern genetisches Material zu beschaffen. Hat ein Spieler genug genetisches Material gesammelt, geht’s zur zweiten Phase über, ein Helikopter erscheint und dient als einziger Fluchtweg aus der Stadt. Der Helikopter-Landepunkt ist für alle Spieler sichtbar und da es nur einen Platz an Bord gibt, entsteht natürlich ein erbitterter Kampf bis zum letzten Mann. Wer stirbt, der stirbt. Wie in anderen Battle Royale-Games gibt es keine Respawns. Gekämpft wird, wie man es aus dem Hauptspiel kennt, größtenteils mit Nahkampfwaffen. Mit allerlei Hämmern, Knüppeln, Messern, Sensen und so ziemlich allem, was man jemandem über die Rübe ziehen kann hauen, stechen und hacken wir auf die Gegner ein. Dabei gilt es, die Ausdauer im A ...



from GamesCom https://ift.tt/2NjQAjJ

Metro Exodus - Hands-On Impressions

Source: www.gamereactor.eu --- Thursday, September 06, 2018
We're getting closer to the launch of Metro Exodus and we got to play parts of the game at E3 and GamesCom. Here are our thoughts. ...



from GamesCom https://ift.tt/2CoHluh

TA Podcast: Gamescom 2018 Special

Source: https://ift.tt/10AD4Fu --- Thursday, September 06, 2018
So many games ...



from GamesCom https://ift.tt/2MVhOgU

Games Aktuell Podcast #526 // gamescom, Spider-Man, Resident Evil 2

Source: www.youtube.com --- Thursday, September 06, 2018
...



from GamesCom https://www.youtube.com/watch?v=8JfMjz2spJo

Another Nintendo Direct, this time for Switch and 3DS, is coming tomorrow

Source: www.slashgear.com --- Wednesday, September 05, 2018
Nintendo has been going hard lately. Shortly before GamesCom, the company debuted a new video highlighting a number of indie games coming to Switch, then a week later, it hosted an Nindies Showcase for summer 2018 to show off even more indie games. As if that weren’t enough, the company last week premiered a Nintendo Direct dedicated entirely to its … Continue reading ...



from GamesCom https://ift.tt/2PFwgGZ

Thursday 6 September 2018

Back from Gamescom, updates and the future! - Space Scavenger, Dev Diary 5

Source: www.moddb.com --- Wednesday, September 05, 2018
We just came back from GamesCom 2018! We made a video update on that, with some more news about the game and what’s next! ...



from GamesCom https://ift.tt/2Nezy6D

First Look: 5 Games from Namco’s Post-Gamescom Show

Source: www.ggsgamer.com --- Wednesday, September 05, 2018
Namco’s next batch looks unmissable With GamesCom all wrapped up for another year and none of us here at GGS having made the trip, Namco invited us over to have a quick look at some of their upcoming games. With Supermassive Games’ return to the fray with Man of Medan, Dontnod’s latest IP: Twin Mirror, and the 11-11 Memories Retold from Aardman and Digixart all on show, it seems like player decision was the motif of Namco’s Post-GamesCom show, but have a read and see what we made of the games on offer. The Dark Pictures Anthology: Man of Medan (Supermassive Games, 2019) Those crazy kids behind Until Dawn, Supermassive Games, are at it again it seems. This time around they’re swapping out a creepy cabin in the woods for a ship in the middle of an ocean – well if the demo we played is anything to by anyway. We only played the opening 15 minutes or so but we saw enough to see that all the things that made Until Dawn a new kind of horror game are very much present and accounted for in Man of Medan. A captain by the name of Fliss is stuck couriering a group of 20-somethings across the ocean to explore a shipwreck and, by some series of events, Fliss and one of her passengers, Brad, are being escorted through a part of the derelict ship at gunpoint. Read more…   Twin Mirror (Dontnod, 2019) It’s difficult to see how Dontnod have managed to find time to work on another new IP this year, having already wrapped up Before the Storm, releas ...



from GamesCom https://ift.tt/2wOqaNA

Back from Gamescom, updates and the future! - Space Scavenger, Dev Diary 5

Source: www.indiedb.com --- Wednesday, September 05, 2018
We just came back from GamesCom 2018! We made a video update on that, with some more news about the game and what’s next! ...



from GamesCom https://ift.tt/2Q4FMEJ

Nintendo Podcast #2 - Gamescom, Fortnite, Mario Party & mehr

Source: www.youtube.com --- Wednesday, September 05, 2018
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from GamesCom https://www.youtube.com/watch?v=mzQMATWVxvg

Recent Roundup of PC Gaming Hardware News

Source: www.tenforums.com --- Wednesday, September 05, 2018
---Quote--- With GamesCom and IFA now behind us, we’re taking a look at some of the hottest Windows gaming hardware announcements across various events—bringing them all into one, easy place for you to read. The last few weeks have seen a handful of new gaming laptops, GPUs, monitors and more announced for PC gamers of all varieties. Check out the list below to see what new hardware announced... ...



from GamesCom https://ift.tt/2PFZlBY

Death Stranding Confirmed For TGS Stage Showing

Source: gameranx.com --- Wednesday, September 05, 2018
There are a few big name expos that happen around the world such as E3 and GamesCom. However, another big showing is slated this month in Tokyo. Known as the Tokyo Game Show, gamers can expect plenty of news to start coming out from beloved video game development studios. One of those big titles that are already confirmed to have some type of unveiling is Death Stranding . Hideo Kojima is a well-known video game developer who has brought out the classic series, Metal Gear . Previously, Kojima was working on a new title for the Silent Hill franchise before the developer and Konami split up. While fans may still be upset that Silent Hills has been scrapped, the focus has since turned onto Kojima’s own studio with their debut title being Death Stranding. Death Stranding was unveiled during E3 2016 and since then the game has had very few details released to the public. It was only during this previous E3 event that Hideo Kojima showcased the first gameplay footage for the PlayStation 4 exclusive title. Unfortunately, this left us with even more questions in regards to what the game will be about. Kojima has tweeted out that Death Stranding will be present for a stage showing at this year’s Tokyo Game Show on September 23, 2018. We’re not sure just what the development studio has in mind with the game reveal, but nonetheless, we’re hoping it will unveil some of the narrative story behind the game. Kojima Productions is back ...



from GamesCom https://ift.tt/2oJQzrr

The first Nvidia RTX 20-series GPU reviews will hit the web on September 17

Source: www.techspot.com --- Wednesday, September 05, 2018
Nvidia's long-awaited RTX 20-series video cards finally made their debut at the company's pre-GamesCom reveal event, but the announcement was met with some mixed reactions. ...



from GamesCom https://ift.tt/2wJl9pm

Bethesda - Pete Hines Gamescom Interview

Source: www.gamereactor.eu --- Wednesday, September 05, 2018
Bethesda - Pete Hines GamesCom Interview ...



from GamesCom https://ift.tt/2Q6Rbni

More Nintendo Switch and 3DS titles will be shown off in ANOTHER Nintendo Direct tomorrow

Source: www.pocketgamer.co.uk --- Wednesday, September 05, 2018
Just when you thought Nintendo had an exhaustingly busy couple of weeks around GamesCom, it's just been announced that there's going to be yet another Direct happening tomorrow night. You can tune in at 11 PM BST / 12 AM CEST / 4 PM PT / 7 PM ET right here . Over the past few weeks we've had a couple of Directs dropped suddenly where a whole host of Switch titles were shown off. Some were slated for a 2019 release and some dropped on the day of the Direct. All in all, we've got a lot to look forward to in the next six months. My wallet is crying. [read more] ...



from GamesCom https://ift.tt/2M3gNy4

Death Stranding Confirmed For TGS Stage Showing

Source: gameranx.com --- Wednesday, September 05, 2018
There are a few big name expos that happen around the world such as E3 and GamesCom. However, another big showing is slated this month in Tokyo. Known as the Tokyo Game Show, gamers can expect plenty of news to start coming out from beloved video game development studios. One of those big titles that are already confirmed to have some type of unveiling is Death Stranding . Hideo Kojima is a well-known video game developer who has brought out the classic series, Metal Gear . Previously, Kojima was working on a new title for the Silent Hill franchise before the developer and Konami split up. While fans may still be upset that Silent Hills has been scrapped, the focus has since turned onto Kojima’s own studio with their debut title being Death Stranding. Death Stranding was unveiled during E3 2016 and since then the game has had very few details released to the public. It was only during this previous E3 event that Hideo Kojima showcased the first gameplay footage for the PlayStation 4 exclusive title. Unfortunately, this left us with even more questions in regards to what the game will be about. Kojima has tweeted out that Death Stranding will be present for a stage showing at this year’s Tokyo Game Show on September 23, 2018. We’re not sure just what the development studio has in mind with the game reveal, but nonetheless, we’re hoping it will unveil some of the narrative story behind the game. Kojima Productions is back at #Toky ...



from GamesCom https://ift.tt/2NhJ6xr

Strange indie games to watch from Gamescom 2018

Source: https://ift.tt/rtNHnt --- Wednesday, September 05, 2018
There were a lot of games at GamesCom. A lot of them were good and interesting, but I didn’t get enough time with them to write you thousands of words, or they’re not quite done enough yet. They’re a soufflé that needs more time to rise. But I still wanted to tell you about them, these strange little soufflés in many different flavours. An alternate universe horror game starring Nikola Tesla. A game where you manage orphans. The most ambitious MMO that may never get made. A noir story set against the backdrop of all of creation. Please enjoy this tasting menu. (more…) ...



from GamesCom https://ift.tt/2NkXTaA

New Speakers, New Panellists, New Games – Last Chance To Get Tickets For The Post Gamescom XR Review!

Source: www.vrfocus.com --- Wednesday, September 05, 2018
We are but a day away from our Post GamesCom XR Review, which is taking place in London this Thursday at The Realities Centre’s venue at Huckletree West. The review is, among all things, a chance for people to get together, try some virtual reality (VR) and discuss with those working with VR what they are doing and VR’s videogaming path coming out of GamesCom and all that happened there. You can sign up here incidentally and get a ticket. Of course you’re like as not aware of things already mentioned on the site which will be in attendence, but as with all events some things change so we have some changes to the card (as it were) to inform you of. The bad news is that Firesprite and their VR videogame The Persistence will no longer be able to attend which is a great shame. Don’t worry though as we’ve some new items to announce as well! First up is confirmation of one of our talks for the event. Dave Raynard, the CEO of Dream Reality Interactive (DRI) will be talking to attendees about the life of a young development studio in The Terrible Twos: The DRI Story So Far. “Dream Reality Interactive is two years old. DRI have had the opportunity to work on some amazing projects – and still be in business! In this talk, Dave will speak about their journey and reflect on what went well and where they could have improved.” DRI will also be at the event showing of their VR title Arca’s Path VR of course, and Dave Raynard will also be contr ...



from GamesCom https://ift.tt/2PDtDoZ

Wednesday 5 September 2018

EVGA Shows HYDRO COPPER and HYBRID GeForce RTX models

Source: www.guru3d.com --- Tuesday, September 04, 2018
Over at GamesCom when we met with EVGA they've already shown an XC and FTW3 series GeForce RTX 2080 (Ti). On Social media the company now has released some renders of their liquid cooled cards. ... ...



from GamesCom https://ift.tt/2LZxhr9

Izneo to usher in digital comics rivalry this October

Source: https://ift.tt/1ord0Ms --- Tuesday, September 04, 2018
Ah, classic comic rivalries: Batman vs. Joker. Spider-Man vs. Doctor Octopus. Marvel vs. DC… InkyPen vs. Izneo? These are modern times we live in, true believers. Just last month during GamesCom 2018, the InkyPen subscription service… The post Izneo to usher in digital comics rivalry this October appeared first on Nintendo Enthusiast . ...



from GamesCom https://ift.tt/2PGzA4O

The only thing that worries me in KH3 gameplay

Source: forums.khinsider.com --- Tuesday, September 04, 2018
I want to know if I'm the only one who's worried about this. I've been watching a lot of KH3 gameplay from GamesCom/other events, and every video it looks like Sora is ice-skating on the ground; it really bugs me that he sometimes moves to the left and to the right while still facing forward, like he's sliding instead of running. It reminds me of old games that didn't have collision detection between the character and the ground. I hoped it would be fixed in later videos but that doesn't seem to be the case. Is the reason for this because Sora has to move faster now that the maps are larger? If so, I am the only one who doesn't like it? ...



from GamesCom https://ift.tt/2oHY16b

Gamescom 2018 - Sekiro: Shadows Die Twice Preview

Source: forums.gamegrin.com --- Tuesday, September 04, 2018
[IMGRGT]https://www.gamegrin.com/assets/game/sekiro-shadows-die-twice/_resampled/croppedimage150150-sekiro-shadows-die-twice-icon-1.jpg[/IMGRGT] GamesCom 2018 - Sekiro: Shadows Die Twice Preview - Preview by ElisaDS The one-armed wolf is coming, and this Shinobi has a lovely trick up his sleeve. [BUTTON]https://ift.tt/2wIgCUmGamesCom-2018-sekiro-shadows-die-twice-preview/[/BUTTON] ...



from GamesCom https://ift.tt/2wJoS5C

Lucius 3 Announcement Trailer

Source: www.relyonhorror.com --- Tuesday, September 04, 2018
Horror adventure indie game Lucius is back for a third installment. During all of the hullabaloo of GamesCom, a subdued trailer from Developer Shiver Games quietly arrived. Developers describe the synopsis as follows: “ Lucius is back. In a whole new narrative experience, he now returns to his old neighborhood of Winter Hill. The path will be a difficult one, with trials and tribulations waiting ahead. Has he made the right choices? Is it finally time to end it all?” Where to begin with this trailer…well, there’s an interconnected mystery to solve and lots and lots of death on display here. The violence and methodology seem to be deeply rooted in American nationalism and religion, with American flags being engulfed in flames. Supernatural forces remove one man’s skullcap, while the Ku Klux Klan lynches a black man in the next scene. The trailer seems to imply that due to malevolent influence, violence is escalating and will only intensify if the source is not destroyed. I’ll be honest. There are serious Omen and Children of the Corn movie vibes here. Besides a few frame-rate issues in the trailer and some of the character models looking wooden, I’m intrigued by the story and its artistic palette. Besides, a flame-wielding child never fails to impress. Lucius 3 is set to release this year on Steam. 72637 true false true false true true false auto false ease-in-out 300 false 0 true false Previous (Left arrow key) Next (Right arrow ...



from GamesCom https://ift.tt/2LZrMIP

ladyjolder:New Cyberpunk2077 artwork - Gamescom 2018

Source: joachimmurat.tumblr.com --- Tuesday, September 04, 2018
ladyjolder : New Cyberpunk2077 artwork - GamesCom 2018 ...



from GamesCom https://ift.tt/2MQTsoV

4th September 2018 [Gamescom 2018] Amazing Community Creations

Source: www.alanwake.info --- Tuesday, September 04, 2018
At E3 2018, artists in the community showed support for Control with gorgeous new artwork. With Remedy's return to the spotlight at GamesCom 2018, the community erupted again with new pieces showcasing Remedy's heroine, Jesse Faden.  Below are just some of those we've discovered during the GamesCom week, including digital artwork, sketches and cosplay photos. Check them out below and make sure to follow the wonderful creators for more amazing projects.  Following the recent reveal of Control , cosplayers have been mirroring Jesse's look in new photoshoots. Joining the talented Emme-Gray and  Arika is the equally talented Askal who posted a side-by-side comparison on Twitter of the heroine and her cosplay. We think she makes a great Jesse! When you see the trailer of the game "control", and I have to make a quick makeup because everyone says I look much like the girl in the trailer #Gamescom2018 #control #cosplay pic.twitter.com/3FgFqbd6w0 — Askal (@AskalCosplay) August 22, 2018 Brendon's Control -inspired sketch shows Jesse in an action scene; using her powers to draw items closer, ready to throw them at a nearby enemy. Her pose gives a wonderful scene of movement and hurry to the situation. And the shading on the jacket and detail on jeans is not only well executed and difficult to do, but adds to that sense of motion.  Control's jesse Faden fan art! #jessefaden #controlremedy #Control #remedy #fanart #art #pencildrawing #courtn ...



from GamesCom https://ift.tt/2wGXcOC

Gamescom 2018 - Sekiro: Shadows Die Twice Preview

Source: www.gamegrin.com --- Tuesday, September 04, 2018
The one-armed wolf is coming, and this Shinobi has a lovely trick up his sleeve. ...



from GamesCom https://ift.tt/2MMvjQ7

gamescom 2018 report with over 200 gamescom pictures

Source: www.pcstats.com --- Tuesday, September 04, 2018
From August 21 to 25, 2018 one of the most important gaming fairs in Europe took place in Cologne, Germany. Of course we visited GamesCom again and published this GamesCom 2018 report on OCinside.de with more than 200 GamesCom pictures and videos on several pages of current gaming hardware, current games, gaming seats, cosplayers, VR glasses and ev... [PCSTATS] ...



from GamesCom https://ift.tt/2NgD8Nm