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Thursday 25 April 2019

Mari0 SE, Gamescom, the future

Source: blog.stabyourself.net --- Sunday, April 21, 2019
First of all, before anything else, if you’re reading this: Thank you very much. The fact that you are reading this means that you still think of Stabyourself.net, founded with only two people a little over three years ago, which is incredibly awesome and humbling. There are plenty of small game developers like us around and having an actual audience is an honor. So, first of all: Mari0 SE is cancelled at this point. Making Mari0 was a great experience that we won’t forget, and the positive (and some of the negative) responses we received will stick with us for a long time. The reason for this inevitable announcement is that as SE grew with planned features, issues started to pop up that would either require even more code duct tape or a complete recreation of the game, which is frankly more work than we are willing to put into it - Mari0 was, after all, started only as a test Super Mario Bros. clone that had portals added because the idea sounded neat. At this point creating what is essentially a sequel is not a commitment we can make - especially not one that we would be satisified with. We’re sorry if you’re dissapointed about this, and we’re sure a lot are. Perhaps some different decisions in the past would have led to SE actually being released, but at this point Mari0 is shelved for good and it might be for the better - there is only so much you can do with a mashup of different games. If you really want to take a look at ...



from GamesCom http://bit.ly/2ZzWPD2

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