Source: expansivedlc.com --- Wednesday, May 13, 2020
We already got some decent hands-on with Wasteland 3 back at GamesCom and found it to be a fantastic RPG. While it’s a shame that the game has been delayed until August, we’ve been able to spend even more time with it thanks to a new preview build and we’re loving it even more. All the things we appreciated from before are still relevant, but there’s something to be said about how accessible it all is, while remaining fiercely in-depth and customisable. Combat feels both strategic and satisfying, there’s lots of missions to dive into, and there’s a real biting wit and dark humour in the writing that makes all of this even more enjoyable. In that regard, Wasteland 3 falls somewhere between a Borderlands and a Fallout with the hyper eccentric characters, post-apocalyptic setting, and buckets worth of blood. Something I didn’t get to explore much before was the character creation and before setting out, in this case, the game wants you to select a character pairing. I draw attention to this, because it’s pretty unusual to have to customise two characters at the start, but there’s real advantages to it and it definitely sets the tone for what’s to come. For instance, there’s a Father & Daughter combination which gave me a proper Cormac McCarthy ‘The Road’ vibe, as the father is credited for his sneaky skills and melee combat, while his younger daughter is a proficient sniper, lockpicker and talker. Each character has their unique ba ...
from GamesCom https://ift.tt/2WtSPEG
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