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Friday 5 October 2018

Cyberpunk 2077 Optimization Process Began At The Start Of Development; Hardware Won’t Limit The Game

Source: wccftech.com --- Thursday, October 04, 2018
Cyberpunk 2077 promises to be one of the best looking games ever released, as seen in the E3 2018 and GamesCom 2018 showcases. CD Projekt Red is taking an interesting approach to development, starting the optimization process at the very beginning, according to a member of the team. Speaking with CG Magazine , Cyberpunk 2077 Lead Cinematic Animator Maciej Pietras confirmed that the optimization process began at the beginning of development. This way, the team is thinking from scratch how to implement features like global illumination without stressing the hardware too much. Is there ever concepts you or the team at the studio come up with that simply can not be done due to hardware limitations? Oh no, actually from the top we knew we were developing the game for PC, PS4 and Xbox One. And we started the process of optimization right at the start. So that’s probably what you see running the demo is a PC with like an i7 and 1080TI, so it’s not astronomical specs. Basically, because we are thinking from scratch about optimization, how streaming works, how to introduce global illumination for instance without overwhelming the PC or the GPU. Now we take those things into account right at the start and optimize for that. Pietras also confirmed that, so far, the team had no issues implementing features, so hardware is likely not going to limit the game. You know we’re working on the Red Engine which we are still upgrading. You know we a ...



from GamesCom https://ift.tt/2RrAhjP

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