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Tuesday, 28 August 2018

Battlefield 5 Gamescom Demo Was Running At 1080p And 60 FPS, Making Use of Ray Tracing

Source: gamingbolt.com --- Monday, August 27, 2018
Battlefield V was presented at GamesCom a few days ago, and even beyond that, we got to learn a lot more about the game , since it was playable at the event. During a presentation on the game at the event (via DSO Gaming ), DICE’s technical director Christian Holmquist also revealed that the demo of the game at the event was running at a 1080p revolution, and more impressively, at a frame rate of 60 FPS. What’s even more impressive is that the game was also making use of Nvidia’s Ray Tracing technology, powered by the GeForce RTX. For those of you who don’t know, Ray Tracing is basically a technique that is, in the simples of terms, used to achieve significantly more realistic lighting effects (though obviously there’s a lot more to it than that). Holmquist described how using the RTX Ray Tracing Technology helped them achieve a great amount of visual detail in their game, stating, “It’s always been important to us as a studio to stay one step ahead as we look to increase the graphical fidelity in games. With this new Nvidia RTX platform, more detail than ever before can now be seen on the battlefield, from recognizing the flash of a muzzle being reflected off a car to spotting the detailed reflection of a devastated facade in a splash of water on the ground. Things in the environment will feel more lifelike and real and all-out war will never look the same.” Regarding some doubts whether the game actually runs at 60 FPS, DICE m ...



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