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Friday, 30 August 2019

How to deal with a toxic gaming culture

Source: chinapost.nownews.com --- Thursday, August 29, 2019
At the GamesCom, Europe’s leading trade fair for digital gaming culture, which takes place from August 20-24 in Cologne, people are usually very civilized. But that can change dramatically when they’re playing. Players not only shoot all over the place in their virtual worlds, they also fire insults at each other. According to Ditch the Label, an anti-bullying organization and partner of gaming giant Electronic Arts (EA), nearly 60 percent of players have been bullied in an online game — whether for being female, black, gay or simply for showing up at the wrong place at the wrong time. The problem has existed for years, but it has escalated with the success of multiplayer online games. Over 2.5 billion people play digital games, according to the Global Games Market Report 2019 , and the market keeps growing. Tech industry news site TechCrunch reports that the sector has obtained more than $43.8 billion (€39.5 billion) in sales in the past year in the US alone. In comparison, the US film industry earned just under $41.1 billion during that same period. Bullying is one of the biggest issues in the gaming world today. “The proliferation of social media and online gaming has put the issue front and center and with more and more people engaging each day in these communities, it has become a daily reality,” admits EA. Read more: A mixed bag in the portrayal of LGBTQs in video games ‘You belong in the kitchen’ Lovi has experienced that ...



from GamesCom https://ift.tt/2PhK7rt

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