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Monday 17 September 2018

Ace Combat 7 Interview – Feeling the Clouds

Source: wccftech.com --- Sunday, September 16, 2018
During GamesCom, I was able to have a hands-on with Ace Combat 7. You can read my full thoughts in my preview of the game , but simply put, I’m looking forward to it. The return to Strangereal and the storytelling that has always kept me enamoured with core Ace Combat titles. As well as this, the enhanced visuals, the inclusion of VR support and new features only make the game look better. After my hands-on with the game, I was able to talk to producer Kazutoki Kono about the game and the route it’s taking. Here’s what we talked about. Chris Wray : I understand Ace Combat 7 is making a return to Strangereal. When exactly will it be set in relation to the other Ace Combat games? Kazutoki Kono: It’s set ten years after Ace Combat 5 as a story. So the story is based on the history of what happened then and other previous stories. Chris: So in Assault Horizon you allowed for the use of other vehicles. Will this also allow for that, if not, have you increased the number of planes you can use? Kazutoki: As a numbered title we have focused only on fighter jets. Also, because we have designed every aircraft from scratch again, we couldn’t expand on the variety of the aircraft. However, we have created a variety of special weapons for the player to use. Chris: These special weapons. Are they focused primarily on air-to-air combat or also air-to-ground? Kazutoki: Yes, but also something like lasers and also what we call stealth pod, like ...



from GamesCom https://ift.tt/2xqtLB0

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